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Soviet Mural - Phantom Covert Ops

Created a bespoke propaganda tile mural to cover some of the interiors of the derelict city level for Phantom Covert Ops. The mural was hand drawn and painted by me, then added to a tile texture I made in substance painter. Made also a variant of the same wall without the mural to be able to cover other surfaces in the same space to avoid repetition.

Phantom Covert Ops was developed for Oculus Quest and Rift, being compatible with both hardwares. Since all assets, levels and shaders are the same for both versions with some escalation on polys and texture resolution we had to keep trying as hard as possible to bring the game to the best visual quality while not using decals, alphas, vertex blending nor tiling textures. The screenshots shown are taken from the Rift Version.

Render

Render

Example of ingame location

Example of ingame location

Original Drawing

Original Drawing