Das Herrenhaus is a level design project based upon bringing a spooky ambientation into a 2009 game called "Call of Duty: World at War". Following the same steps Treyarch made, I wanted to test my ability to do an Enviroment for an engine that required loads more of detailing and 3d modeling, while keeping the original feeling of the map and being faithful to my starting idea. (This is a MOD, so
most 3D models and textures were originally in the game, my part was to design the environment and overall ambientation, then building the level and setdressing)
I also wanted to bring more and more of personally created assets and not relying only on existing content. Be ware though, that most of the models and textures you see in the pictures were originally already in the game.
Call of Duty, Call of Duty World at War, Call of Duty Black Ops 3 and all assets and textures used that were not created by me are the property of their respective owners.