"Derelict Soviet City Square", specific space you traverse in a posterior mission after the initial exploration of the Ruins in Phantom Covert Ops. Worked the whole area from the ground up and brought it from Design Blockout through greybox, proxy and final art. Worked specially on the architecture pieces, designing every building basing them on Soviet Modernism and a bit of fantasy for a more cinematic effect. All buildings and and structural pieces had to be built using as few as one material per asset and with a draw call pool on the 2 digits for Hardware Requirements. If it looks any good its thanks to the amazing lighting by Marco Carmo. Abstract Soviet mural by the amazing José Leite.
https://www.artstation.com/marcocarmo
https://www.artstation.com/josemartinsleite
https://www.artstation.com/maffylees
Volga Car prop was created by Samantha Lees. Sniper Tower Asset was outsourced.